Run Bottle Run
Runner Platformer game
What I Did
=> Worked on all mechanics, Env and Lighting Setup. design and set all levels.
=> Worked on satisfyingly changing, filling, breaking bottles.
=> created Water fill shader according to shape of bottle.
=> physics based rolling and break bottles on stairs using Unity Physics.
=> Create particles for spread liquid and juice and different upgrade effects.
=> optimize code and gameplay for smoother experience.
=> Third Party packages :- "DoTween".
Description
Dive into the fast-paced fun of this exciting runner game! Control an empty bottle as it races along a platform filled with various gates and obstacles. Collect marbles, beans, orange juice, soda, water, and more to fill your bottle, while avoiding obstacles and grabbing bonuses that can change the bottle's shape. At the end of the platform, push the bottle down the stairs and watch it roll, break, and explode in a satisfying burst of collected items. Experience the thrill of filling, dodging, and breaking in this addictive hyper-casual adventure!