Knockout Town
team based ball shooting game
What I Did
=> Worked on third person character controller, Tpp Camera follow using Cinemachine, Camera collider, Smooth movement of player and Camera.
=> Worked on automatic ball shooting, dodge or catch ball mechanics.
=> Worked on Joystick based controller for moving player and buttons for perform different action like jump, slide, roll etc.
=> Worked on bots AI so they can navigate all over the arena map and path finding system to find spawned ball and Range System so they can shoot whenever opponent within the range.
=> Create different particles effect for ball hit and throw trail effects.
=> Worked on Ragdoll physics to move players body dramatically whenever they eliminate.
=> Worked on Team based Score System and Win, lose scenario.
=> optimize code and gameplay for smoother experience.
=> Third Party packages :- "Epic Toon FX", "DoTween"
Description
Gear up for high-energy, team-based action in this thrilling ball-throwing game! Work with your team to defeat opponents by throwing and dodging balls in a dynamic arena. With balls spawning in different areas, strategic positioning is key. Players can jump, dodge, and roll to avoid incoming shots and gain an advantage. Inspired by the excitement of Knockout City, this game promises intense matches, fast-paced gameplay, and endless fun. Join the arena and prove your skills in the ultimate ball-throwing showdown!